Hi! I'm Rachel Cabot.

I do Game Programming, Music Production, UI Development and Graphic Design. If you'd like to work with me, please contact me for a resume!

Latest Work

I have 4 years of professional Game Development experience and over 10 years of software development experience. Most of my experience is in Unity, but I also have experience with Unreal, SFML and Flash.

Mount Vengeance

A proof of concept for a Breakout/Roguelike game. Also for testing out the capabilities of SFML and Entt.

sfml c++

HoloFist

An ongoing, long-term project, HoloFist will be a story-driven open-world monster RPG, featuring overworld navigation puzzles and skill tests and turn-based battling with TCG aspects.

unity ongoing

Parasites from Space!

My entry to LDJAM 2017, experimenting with Unity hinge joints and utilising movement ability as a difficulty modifier.

unity ldjam

Chaos Witch

An experimental game for ProcJam 2017, with procedural sandbox/card mechanics

unity procgen

DOWNGRAD

My entry for a university game jam with the theme downgrade - fast-paced multiplayer tank combat with a meta-game based around downgrading your enemy's tank.

unity gamejam

R e n e g a d e

My entry to the js13k challenge 2016, featuring a format experimenting with evolution as a strategic component - under 13kB!

javascript js13k

STELL

My winning entry to Search for a Star 2016 - features geometric bullet-hell patterns, endless ramping difficulty curve, and striking monochrome vector graphics using fontawesome icons.

unity sfas

Territories

Simple turn-based strategy game with AI and multiplayer modes.

unity